Plain words, always
If our helpers say something you have to look up, that's our mistake, not yours. We rewrite it until it makes sense.
Not only people who can afford an agency, or who happen to know how software is made. The salon owner. The piano teacher. The person with the notebook full of "wouldn't it be nice if…"
Mai ran a nail salon on a busy street. She wanted one simple thing: let customers book online and pay a small deposit, so the empty chairs from no-shows would stop eating her week.
The quotes came back at $18,000 and five months. She took the cheapest one, spent her evenings in meetings full of words she didn't know, and waited. When the app finally arrived, it didn't quite work the way she'd pictured it. Every small change after that was another invoice and another week.
I didn't need a tech company. I needed someone to listen to me, and then just make it.MMaisalon owner, and our very first customer
We were the friends she called to complain. We'd spent years building software for big companies, and we knew her idea wasn't complicated. It was the way it was being made that was broken: too many handovers, too many unfamiliar words, too little listening.
So we built a team that listens first. You say what's bugging you, in your own words. A planner asks the few things only you know. A designer draws it, an engineer builds it, a tester tries to break it, and you tap around the real thing before you pay for anything.
Mai's booking page took three days. Her no-shows went from five a week to almost none. And the first thing she said when she saw it was "yay." That's where the name comes from.
If our helpers say something you have to look up, that's our mistake, not yours. We rewrite it until it makes sense.
The team suggests; you decide. Nothing goes live, and nothing changes, until you've said yes.
You see the price before anything costs money. We ask before spending a cent, and you can set your own limit.
Your app, its web address, your customers and all your information belong to you. Take everything with you, any time.
ideas turned into real apps
since we opened the doorson average to a first version you can tap
some take one, big ones take a weekhelpers on every single project
they never take a day offtech skills our customers needed
zero. We checked. Twice.Every project gets the whole team. Each helper does one thing really well, and they check each other's work before you ever see it.
Turns your idea into a plan and asks you the few things only you know.
Looks at what works for others, so your app starts with good ideas.
Draws every screen so it looks good and feels easy to use.
Picks the safest way to build it, and asks before spending money.
Puts it all together and tells you what you can do now.
Looks over every piece before you ever see it.
Taps every button like your pickiest customer would.
Gets your app out into the world, and can undo in one tap.
Reads every word the helpers write and asks, “would my mum get this?”
Makes sure your customers' details stay private and yours alone.
A real person, usually within the hour. Yes, even on Sundays sometimes.
Watches where they get stuck and makes them better every week.
We're small, kind and fully remote. We care more about how you treat people than where you went to school.
Be the first human our customers meet. Turn their questions into fixes.
RemoteMake every sentence the helpers say warmer, shorter and clearer.
RemoteDesign the screens our customers use to shape their app, and the apps themselves.
RemoteDon't see your role? Tell us what you'd make yayable and we'll write back.
Start with one sentence about what's bugging you. The team will listen first, and ask the rest.
Free to try · No credit card needed